Another Night at the Museum
You're the night guard of a museum. The exhibits aren't what they seem. Some are alive, and they're waiting for you to walk past.
Your flashlight is your only defense: the beam freezes them in place, but the battery runs out.
Trust nothing that's standing still.
Programming: Gabriel Garro
Art: Bruno Carvalho
Development log
- Devlog Gamejam Recap1 day ago


Comments
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it be funny if the fuse box was a minic in duisquise, or a baterry if youre feeling eeevil
I'm worried that dinosaur is going to come to life.
Edit: The dinosaur came to life. Scream and run.
What a fun little game! The maze aspect was really cute and satisfying. The art direction and gameplay loop was equally amazing. Great job guys!
If I'm required to leave a critique it would be the final boss. I think the room was too big for the AI to navigate. Since the camera is so close, I naturally hug walls while trying to solve the game. But in doing so, I hugged the walls, lit up all 4 crystals, and exited without any of the enemies appearing on screen. I feel bad because of the amount of work put into the dinosaur. I only got to see him once!
Hey man. First off, I wanted to thank you for playing. I hope you had fun with the game.
I agree with you about the boss; that was the part we really wanted to focus on. I’ve just made some quick adjustments to the crystal placement and the boss's speed.
If anyone dies to the dinosaur, I want you to know that you're the one responsible, hahahahahahha
Thanks again for playing!